Introducing Unified Reflex
A fast, elegant reaction & attention trainer — built around a 7‑slice wheel and a central “unified” hub. Play in short bursts, track your average reaction time, and challenge your focus with two alternating modes.
What it is
Unified Reflex is a minimalist reflex game for web and mobile. It measures your reaction time on every correct tap, maintains a live average for the current streak, and records your previous and best averages (best is saved when your streak reaches ≥ 17). The design uses robust hit‑tests and perceptual color spacing so highlighted targets are distinct yet varied.
How it plays
- Mode 1 — Single Target: One sector lights up. Tap it as fast as you can. The hub stays gray.
- Mode 2 — Color Match: The hub shows a color; several slices light up in different colors; only one matches the hub — tap the match.
Modes alternate after a random number of correct taps (3–6). A wrong tap or a response slower than 17s resets the current streak. Your Best Avg ≥17 updates only after a solid streak to discourage “gaming” the metric.
Why it helps
This design targets three well‑studied ingredients of peak attention:
- Vigilant attention & reaction time. Fast, consistent reactions under simple conditions relate to the capacity to sustain attention. The game’s timing mirrors standard vigilance paradigms and encourages steady, low‑variance responses.
- Speed–accuracy control. Alternating modes nudge you to manage the classic speed–accuracy trade‑off rather than mindlessly chase speed.
- Perceptual decision‑making. Color‑match trials are lightweight perceptual decisions; with practice, the visual system becomes more efficient at discriminating targets and ignoring distractors.
How to use it
- Session length: 2–5 minutes, 1–3 sessions/day. Stop if accuracy or steadiness drops.
- Quality over quantity: Aim for smooth, even rhythm — not frantic tapping. Watch your Current Avg and Prev Avg stabilize.
- Warm‑up, then focus: Do 10–20 easy taps to settle in, then pursue a ≥ 17 streak for a valid best.
- Environment: Good lighting; comfortable posture; avoid fatigue/sleep loss before testing.
Note: Unified Reflex is a wellness/skills tool, not a medical device. It is not intended to diagnose or treat conditions.
Science behind the design
- Vigilant attention & reaction time: Vigilance tasks (e.g., the Psychomotor Vigilance Test) are highly sensitive to attentional lapses and sleep loss, emphasizing stable, fast responses. Lim & Dinges, 2008. Open PDF: link.
- Speed–accuracy trade‑off (SAT): Human decisions obey a tunable SAT — going faster usually costs accuracy. Training that teaches users to balance speed with correctness can improve practical performance. See the comprehensive review Heitz, 2014 and a neural account Standage, 2014.
- Practice effects on reaction time: Reaction time improves reliably with practice; dose matters. See practice‑effect data in repeated assessments Del Rossi et al., 2014 and a dose–response study with serial RT training Olivier et al., 2021.
- Attentional control & flexibility: Alternating tasks and managing distractors echo cognitive control demands; reviews show action‑game style practice can enhance attentional control and task switching. See Bavelier & Green, 2019, meta‑analysis update Bediou et al., 2023, and empirical task‑switching evidence Green et al., 2012.
- Perceptual learning in vision: With training, the visual system can become more efficient at perceptual decisions; benefits can be specific but meaningful. Review: Sagi, 2011.
- Color you can trust: The game spaces decoy colors using the perceptual OKLab color space to keep targets distinct without being garish. See the original write‑up Ottosson, 2020 and W3C/encyclopedic overviews of OKLab/OKLCH now in modern CSS Wikipedia overview.
Get started
Open the game, tap Start, and aim for a calm, consistent streak of ≥ 17 correct taps. Try a few short sessions during the day and watch your averages settle. When you’re ready, challenge yourself with longer streaks and compare to your Prev Avg and Best Avg ≥17.
Questions or feedback? Reply to this post or contact the team — we love data and we iterate fast.
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